Based on: Revision 8918 on gamedir 2579 | Last update: January 11, 2021
This table contains all skill traits (old) within Jagged Alliance 2 1.13.
Filter through the search panel on the right and sort by clicking on the column header to get to the desired data.
Should you find any errors/outdated information, please let me know (this thread at The Bear's Pit) so I can fix it.
Skill trait | Description |
---|---|
Ambidextrous | Eliminates chance to hit when firing two weapons at once |
Auto weapons | -50 % chance to hit penalty for autofire/burstmode Reduced chance for shooting unwanted bullets on autofire |
Auto weapons (Expert) | -75 % chance to hit penalty for autofire/burstmode Reduced chance for shooting unwanted bullets on autofire |
Camouflaged | Provides permanent camouflage |
Electronics | Eliminates penalty to repair and handle electronic things (locks, traps, detonators, robot etc.) |
Hand-to-hand | +15 % chance to hit for hand-to-hand attacks +45 % damage for hand-to-hand attacks +15 % chance to dodge hand-to-hand attacks |
Hand-to-hand (Expert) | +30 % chance to hit for hand-to-hand attacks +90 % damage for hand-to-hand attacks +30 % chance to dodge hand-to-hand attacks |
Heavy weapons | +15 % chance to hit with rocket/grenade launchers and mortar |
Heavy weapons (Expert) | +30 % chance to hit with rocket/grenade launchers and mortar |
Knifing | +30 % chance to hit with melee blades +30 % chance to dodge attacks by melee blades if having a blade in hands +10 % chance to dodge attacks by melee blades if having anything else in hands +15 % chance to dodge hand-to-hand attacks if having a blade in hands |
Knifing (Expert) | +60 % chance to hit with melee blades +60 % chance to dodge attacks by melee blades if having a blade in hands +20 % chance to dodge attacks by melee blades if having anything else in hands +30 % chance to dodge hand-to-hand attacks if having a blade in hands |
Lock picking | +25 % bonus to lockpicking |
Lock picking (Expert) | +50 % bonus to lockpicking |
Martial arts | +30 % chance to hit for hand-to-hand attacks +30 % damage for hand-to-hand attacks +30 % chance to dodge hand-to-hand attacks if having empty hands +20 % chance to dodge hand-to-hand attacks if not having empty hands +15 % chance to dodge attacks by melee blades Able to perform spinning kick attack on weakened enemies to deal double damage Gains special animations for hand-to-hand combat |
Martial arts (Expert) | +60 % chance to hit for hand-to-hand attacks +60 % damage for hand-to-hand attacks +60 % chance to dodge hand-to-hand attacks if having empty hands +40 % chance to dodge hand-to-hand attacks if not having empty hands +30 % chance to dodge attacks by melee blades Able to perform spinning kick attack on weakened enemies to deal double damage Gains special animations for hand-to-hand combat |
Night operations | +1 to effective sight range in the dark +1 to general effective hearing range +1 extra hearing range in the dark +1 to interrupts modifier in the dark -1 need to sleep |
Night operations (Expert) | +2 to effective sight range in the dark +2 to general effective hearing range +2 extra hearing range in the dark +2 to interrupts modifier in the dark -2 need to sleep |
Sniper | -5 % effective range to target with all weapons +10 % aiming bonus per aim click |
Sniper (Expert) | -10 % effective range to target with all weapons +20 % aiming bonus per aim click |
Stealthy | +25 % chance to move quietly +15 % stealth (being 'invisible' if unnoticed) |
Stealthy (Expert) | +50 % chance to move quietly +30 % stealth (being 'invisible' if unnoticed) |
Teaching | +30 % bonus to militia training and other mercenaries' instructing spead |
Teaching (Expert) | +60 % bonus to militia training and other mercenaries' instructing spead |
Throwing | +12 % maximum range when throwing anything +12 % chance to hit when throwing anything +10 % chance to instantly kill by throwing a knife if not seen or heard |
Throwing (Expert) | +24 % maximum range when throwing anything +24 % chance to hit when throwing anything +20 % chance to instantly kill by throwing a knife if not seen or heard |